Skia Canvas
Fast JavaScript Canvas using Skia
Example
import { createCanvas } from "https://deno.land/x/skia_canvas@0.1.1/mod.ts";
const canvas = createCanvas(300, 300);
const ctx = canvas.getContext("2d");
// Set line width
ctx.lineWidth = 10;
// Wall
ctx.strokeRect(75, 140, 150, 110);
// Door
ctx.fillRect(130, 190, 40, 60);
// Roof
ctx.beginPath();
ctx.moveTo(50, 140);
ctx.lineTo(150, 60);
ctx.lineTo(250, 140);
ctx.closePath();
ctx.stroke();
canvas.save("./image.png");
Usage
Since this library depends on the unstable FFI API, you must pass --allow-env
,
--allow-ffi
and --unstable
flags. Without it, the module will fail to find
and open native library.
deno run --allow-ffi --allow-env --unstable <file>
# or just
deno run -A --unstable <file>
API
Check the API reference here.
Since this module implements the Canvas Web API, you can also refer to the MDN docs.
For non-standard APIs (such as Canvas#save
, Image.load
, Fonts.*
), refer to
the API docs mentioned above.
Building
First you need to setup depot_tools.
Then, clone the repository with submodules.
And run the following commands:
deno task build-skia
deno task build
By default, the module will download and cache the prebuilt binaries for your
platform. However this is not intended behavior when developing locally. To use
locally built binaries, set DENO_SKIA_LOCAL
environment variable to 1
. Or
you can also set DENO_SKIA_PATH
to a complete path to dynamic library built
from the native
directory.
License
Apache-2.0 licensed.
Copyright 2022 © DjDeveloperr