import{ getServerSocket }from"https://deno.land/x/socket_ionic/mod.ts";const server =getServerSocket(1994);
server.on("guest",(clientId:string, protocols:string[])=>{// check if guest can joinreturntrue;});
server.on("connected",(client)=>{// emit to client
client.on("ping",(message)=>{
client.emit("ping");});// Add client to room
client.addRoom("room");// return all rooms
client.getRooms();// Remove a room
client.removeRoom("room");// get roomconst room = server.getRoom("room");// emit to room
room.emit("channel","Hello from room!");// add client to room
room.addClient(client.id);// remove client from room
room.removeClient(client.id);});
server.on("error",(client, error)=>{// client has an error});
server.on("disconnected",(client)=>{// client is disconnected});// emit broadcast
server.emit("channel","Hello from boradcast!");
Client
const client =getClientSocket("localhost:1994",["session","token"]);
client.on("connected",()=>{// client is connected// listen to a channel
client.on("ping",(message)=>{// client emit message
client.emit("pong",{ date:Date.now()});});});
client.on("error",()=>{// client error});
client.on("disconnected",()=>{// client is disconnected});